AI Insights · Timothy · July 2021
Top 5 Simulator Games in Peru for Q2 2021
Explore the performance of the top 5 simulator games on a unified platform in Peru during Q2 2021, based on data from Sensor Tower.
In Q2 2021, the top 5 simulator games in Peru showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Epic Slime - Fancy ASMR Slime
Throughout the quarter, weekly revenue for this app by DiamondApp Entertainment fluctuated, peaking at around $375 in early May before gradually declining to $51 by the end of June. Weekly downloads also saw a significant drop, starting at over 1K at the end of March and dropping to zero by early June. Active users reflected a similar downward trend, starting at 307 in late March and falling to 53 by the end of June.
Perfect Cream: Cake Games
CASUAL AZUR GAMES' application experienced consistent weekly revenue, hovering around $100 to $181 throughout the quarter. Weekly downloads showed impressive numbers, peaking at about 18K in the last week of June. Active users remained robust, with numbers consistently above 50K and peaking at approximately 66K in early April.
Goat Simulator
Revenue for Goat Simulator, published by Coffee Stain Publishing, saw some highs and lows, peaking at $215 in early May before tapering off to $40 by the end of June. Weekly downloads showed an upward trend, increasing from 1.3K in late March to 2.1K by mid-June. Active users increased steadily, starting at 4K in late March and reaching over 5.3K by mid-June.
The Wolf
Swift Apps LTD's The Wolf saw varied weekly revenue, peaking at $205 in late May. Weekly downloads showed a significant increase in late May, reaching about 4.7K before stabilizing around 900 by the end of June. Active users spiked dramatically in late May with numbers reaching 12.6K, before settling back to approximately 3.7K by the end of June.
BitLife - Life Simulator
Candywriter, LLC's BitLife - Life Simulator saw a peak in revenue at $135 in mid-April, with fluctuations throughout the quarter. Downloads showed a notable increase, peaking at 1.3K in early May. The app’s active users increased significantly, starting at 377 in late March and peaking at about 3.2K at the end of May before stabilizing around 2.2K by the end of June.
These insights come from Sensor Tower, where more detailed analytics and data can be found.